Continuous-shuffle machines put every used card back into the mix, so the shoe never thins and a running count has nothing to run on. A system copied from a six-deck shoe assumes cards leave the game until the cut card. Here they do not. Tens that appeared two hands ago can be dealt again on the next round. Aces do not stay out. The composition you would have written in a tally is already obsolete by the time the next hand is pitched. Players who keep a count out of habit are tracking a deck that the machine has already erased.
Why a six-deck system does not transfer
The practical result is that bet spreads built for a deep shoe do not describe this table. There is no late-shoe moment when the remaining cards favor the player, because there is no remaining shoe. Flat stakes match the game that is actually dealt. Jumping the unit after a run of small cards is a story imported from a different machine. Dealers on a continuous-shuffle table also do not offer a deeper penetration to wait for. Penetration is the whole point of the device: the cut card never opens a countable end.
The natural still follows the felt
The natural still pays whatever the felt prints, so read whether that line is 3 to 2 or 6 to 5 before you sit, but that payout check is separate from the shuffle. The article of the table is that cards return. Insurance math that needs a ten-rich remainder fails for the same reason. If you want a countable shoe, move to a table that holds the discards. Staying on the continuous shuffle and pretending the count still works is how a six-deck chart loses money on a game it was not written for.